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Blender 5.0+
v1.0.0 · UPDATED TODAY
From character mesh to game-ready rig in Blender 5, exported to Unreal, Unity, Godot or VRM.
Thinkra Rig Tools is a Blender 5 add-on that takes a character from mesh to a game-ready rig, step by step: pick a skeleton preset, click 7 joints and a fingertip, bind the weights, generate a clean deform rig and export. A built-in tutorial blinks the next button for you, so no rigging experience is needed. Built and maintained by Thinkra Studio.
Open image 1 of 6: From character mesh to game engine in five steps
Open image 2 of 6: Clicking 7 joints on a character to place the skeleton
Open image 3 of 6: What Thinkra Rig Tools does
Open image 4 of 6: Control rig, retarget and export features
Open image 5 of 6: Full feature list of Thinkra Rig ToolsDocumentation is published when the first build ships. Nothing to read yet.
1.0.0
OCT 8, 2026
869 KB
First release on thinkrastudio.com. - Guided rigging wizard for Blender 5.0+ - Skeleton presets: UE5, UE4, Mixamo, Rigify, VRM, VRoid, Thinkra Human - Export to Unreal, Unity, Godot and VRM
Full Python source, GPL licensed, in every tier. Seats and support are what change.
| Feature | Personal | Studio | Enterprise |
|---|---|---|---|
| Price | $35 | $79 | Contact us |
| Seats | 1 developer | up to 5 | custom |
| Python source (GPL) | Included | Included | Included |
| Updates | For the life of the product | For the life of the product | For the life of the product |
| Commercial use | Included | Included | Included |
| Projects | unlimited | unlimited | unlimited |
| Support | email, best effort | priority | dedicated channel + SLA |
| Invoice with tax ID | Included | Included | Yes, PO available |
| Source redistribution | Not included | Not included | negotiable |